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Chaos Atlantis is a realtime sonification engine, a program that converts data into sound. It is currently using data generated by NOAA buoy 41047 near Bermuda.  This buoy measures several variables including water temperature, air temperature, wave height, wind speed, and much more.  These numbers are used to control many parameters of Chaos Atlantis.  For example, the speed at which new sounds are created (tempo) is controlled by the wind speed.  The frequency or pitch of a note is controlled by the water and/or air temperature, wave height determines amplitude, and dominant wave periods determine which synthesizers are used to make sound.

For more info contact ed.wrzesien@gmail.com

If you're having trouble listening to the audio stream, try these other links:

http://72.174.10.31:88/broadwave.m3u?src=1 http://72.174.10.31:88/broadwave.pls?src=1

http://72.174.10.31:88/broadwave.mp3?src=1&kbps=24 (Recommended for Slow Internet Connections)

Chaos Atlantis was created using Supercollider, a real time audio synthesis programming language.  

Audio stream is provided by BroadWave Streaming Audio Server by NCH Software